![]() With that out of the way, I adored practically everything else OlliOlli World had to offer.Īfter the aforementioned cutscene, you are dropped straight into the character creation screen where you are warmly welcomed with a plethora of customization options. ![]() While I’m being critical here, I do understand that I’m not the target audience for this, and I realise that a lot of the pun-rich dialogue and skateboarding euphemisms are included as a celebration of a skateboarding culture that I’m fairly ignorant of. Perhaps an ‘arcade mode’ or ‘story mode’ could be introduced to allow those not too bothered about character or story to skip it. While I appreciate the lengths that the developers went to to breathe life into the world, I personally just wanted to get on with clearing the fantastic levels they had put together. Thankfully, the dialogue before the level can be skipped, but you have to read, or in my case, click through the dialogue at the end of each level. Each level is bookended with bits of dialogue, and I found this to be a bit of a nuisance after just a few levels. An array of characters follow you around Radlandia to cheer you on and perform the role of tour guide for the dozens of levels you will skate through. The same can be extended to the characters who accompany you on the journey they talk a whole lot of nonsense that just didn’t land for me. A world dedicated entirely to skateboarding is a fun idea, but the whole chosen one/skateboarding pantheon angle was too over the top of my personal tastes. There’s a brief introductory cutscene to contextualize this, but if I’m being honest, I found it to be a little cringy. Once in a generation, a skateboarder is chosen to go on a pilgrimage around the world to prove themselves to the Gods, and in doing so, essentially becomes Radlandia’s skateboarding messiah. OlliOlli World takes place in the land of Radlandia, a vibrant, colourful world shaped by the Gods for one purpose and one purpose only: to skate. Before playing OlliOlli World, I had forgotten how much I loved those games growing up, and while OlliOlli World plays completely differently, I’m pleased to say I had a ton of fun with it, and it reminded me of how much enjoyment I used to get from skateboarding games. Tony Hawk’s Underground and Tony Hawk’s Underground 2 were family favorites growing up, as was Tony Hawk’s Pro Skater 3, which ended up being my introduction to both skateboarding games and Motörhead alike. ![]() Given that, I should preface this review by clearly stating that I am a newcomer to the series, although I have played my fair share of skateboarding games in the past. I also knew they were widely lauded and held in high regard from fans and critics alike, amassing somewhat of a cult following. I knew that up to this point the OlliOlli series was made up of two 2d skateboarding games that featured pixel graphics, a decent challenge, and a lot of room to pull off tricks, combos, grinds, and so on. When I first jumped into OlliOlli World, I was only vaguely familiar with the games that came before it. ![]()
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